
Initial Impression: 3\5 (needs more eye candy)įinal Comment: A little more original implementations and polishing and could become a fun map. Terrain: 7\10 (could do with some "evil" changes.)
#The firelords comand pro#
Originality: 13\30 (just another boss-fight)īalancing: 13\30 (not exactly intermediate-friendly)įun factor: 6\10 (fun for pro players, repetition is a concern.) Also the map could do with a custom preview and\or loading screen to make it more appealing. Initial Impression: The map description at hive could do with some changes. Quickly went through the triggers as well and looks like leaks are cleared up.
#The firelords comand full#
Lag: Played this with full house and did not experience any lag what-so-ever. Some more tile variations around the middle might be nice and perhaps some corpses or something to, not just a spam of rocks at the edges. Terrain: The terrain is about as good as it gets in this category. This is a common mistake specifically in boss fight maps. Most maps are so balanced that you don't need pros only. The restart after the boss fight is a nice touch though.īalancing: In my opinion the ''average'' player will find this to be extremely hard. Most commonly known heroes in a boss fight are used along with spells that borders on boss fight cliches. Originality: While there are quite a few boss fights, i don't see how this one differs. She would not give these Fire Nation Animals the satisfaction of having her bound. Version 1.1 - Fixed up druid summons, added all of the testing commands.īossfight, boss, fight, Firelord, fire, pyromaniac As though the metal collar around her throat, the cuffs on her wrists, the chains connecting them and leading her to Zuko’s closed hand did not exist. This was a fairly big update, so I wouldn't mind some feedback. When he is <= 40% hp there are periodic flame strikes in the map. Version 1.4 - Balancing, Changed terrain, replaced abilties, added a new attack to boss. Version 1.5 - gave boss the infernal ability. Bug fixing, more commands, boss can be a player and vice versa. Version 1.7 - Witch doctor and Berserker. If you have any suggestions, or find some bugs, please let my know via PM or this thread. Quick reactions are necessary for survival. The rare event that he is too easy for you.

You can press the escape button before a round starts, to increase the bosses level, in To win you need a full, balanced team, with at least 1 healer and tank. Simple as it is, its not something many people bother to do.

The map features balanced heroes, challenging game-play, and a lot of little systems to make it less irritating. The game restarts at the end of the round. The boss can be computer controlled, but it's funner if he's a person. You pick a hero each, and fight against the boss, a Firelord. I've been starting to get sick of RPG's where the bosses are just creeps, scaled up to about 5x and given uber stats, so i decided I'd have a go at making some bossfights of my own. If you can't work in a team, don't even try
